What carries over — and what doesn't
Visual hierarchy, typography, layout, and tool fluency all transfer. What UX adds is the front half of the process: understanding the user's problem, designing interactions and flows, and validating with research. UX is judged on whether people succeed, not only on whether it looks good.
Rebuild the portfolio
Graphic-design portfolios show outcomes; UX portfolios show thinking. Convert or create two or three case studies that walk through the problem, your research, the flows you designed, what you tested, and what changed. That process narrative is what hiring managers screen for.
Learning the gaps
Pick up user research basics, interaction design, prototyping in Figma, and enough about accessibility and usability heuristics to defend your decisions. The fastest way to know if this pivot is realistic for *you* is to run your actual background through it. Start a free AICareerPivot assessment — it maps your transferable skills to the target role, flags the real gaps, and builds a week-by-week plan.